Photo by: Ken Bendiksen consultant, author, speaker,
instructional and interactive media designer,
developer, educator, agronomist


Specialty:
Serious Games and Knowledge Translation
(primarily in the STEM fields)
email - you'll have to fix the address


AVAILABLE NOW! AVAILABLE NOW! Rabbit Gene Rummy Card Game - Available Now! Coming soon! Planned for 2020 Planned for 2020 Planned for 2020 Planned for 2020 Planned for 2021 Planned for 2021

Books and More from Mink Hollow


Check here for a list of my other publications

Adjunct Professor @ Mount Royal University

2013 IAP-DDL-AECT Crystal Award for innovative and outstanding multimedia-based distance learning courses and distance learning projects.

President and Educational Officer at Mink Hollow Media Ltd.

Vice-President, ACCP/CAID

The Becker Blog

Mink Hollow Rabbitry

Founder of the School Hatching Program and Chief Agronomist at Mink Hollow Farm

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the latest Becker Blog headlines

The Becker Blog

  • A New Look for my Blog…. (2026/09/11 17:23)
    Approximate Reading Time: < 1 minuteI’ve been doing some reorganizing. Over time, several recurring themes have emerged in my writing—some rooted in projects I’ve been working on for years, and others that seem to have quietly become projects while I wasn’t looking. Rather than have … Continue reading →
  • The Becker Lazy Test (BLT) for Educational Games (2026/09/10 20:39)
    Approximate Reading Time: 2 minutesThe Becker Lazy Test is something I developed many years ago as part of my 4-PEG game assessment template. (4PEG = 4 Pillars of Educational Games). Some of that is described in detail in my book, Choosing and Using Digital Games … Continue reading →
  • Why Are We Still Giving Exams? (2026/09/08 15:00)
    Approximate Reading Time: 9 minutesTL;DR: Here’s the TL;DR version, if you are impatient, busy, or simply aren’t sure you want to spend that much time on this article. Exams look precise, standardized, and objective, but they are often much noisier measures of learning than … Continue reading →
  • Game Design IS Systems Thinking: Why the Player Changes Everything (2026/08/15 15:37)
    Approximate Reading Time: 7 minutesI have spent much of my life thinking about, and working with systems. Computer systems. Educational systems. Organizational systems. Family systems. Legal systems. Agricultural systems. Ecological systems. More recently, I have been thinking about how law firms might translate the … Continue reading →
  • Enoughness, Fish, and Rowan (2026/06/13 17:39)
    Approximate Reading Time: < 1 minuteThis article was written as a dialogue between me and Rowan, an instance of ChatGPT. Because the formatting is part of the joke, I’ve left it in PDF form. … Continue reading →
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  • Last modified: 2019/10/13 21:49
  • by becker