Photo by: Ken Bendiksen consultant, author, speaker,
instructional and interactive media designer,
developer, educator, agronomist


Specialty:
Serious Games and Knowledge Translation
(primarily in the STEM fields)
email - you'll have to fix the address


AVAILABLE NOW! AVAILABLE NOW! Rabbit Gene Rummy Card Game - Available Now! Coming soon! Planned for 2020 Planned for 2020 Planned for 2020 Planned for 2020 Planned for 2021 Planned for 2021

Books and More from Mink Hollow


Check here for a list of my other publications

Adjunct Professor @ Mount Royal University

2013 IAP-DDL-AECT Crystal Award for innovative and outstanding multimedia-based distance learning courses and distance learning projects.

President and Educational Officer at Mink Hollow Media Ltd.

Vice-President, ACCP/CAID

The Becker Blog

Mink Hollow Rabbitry

Founder of the School Hatching Program and Chief Agronomist at Mink Hollow Farm

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the latest Becker Blog headlines

The Becker Blog

  • Looking Ahead at Gamification of Education (a.k.a. Gameful Learning) (2024/01/29 16:00)
    Approximate Reading Time: < 1 minute This brief segment is from an interview that was recorded for the The Game-Based Learning Virtual Summit, held on Nov. 1-3, 2023 hosted by Dr. Patrick Felicia I was asked: Looking ahead, what innovations and trends do you anticipate in the … Continue reading →
  • Accessibility and Inclusivity in Education Using Gamification (a.k.a. Gameful Learning) (2024/01/26 16:00)
    Approximate Reading Time: < 1 minute This brief segment is from an interview that was recorded for the The Game-Based Learning Virtual Summit, held on Nov. 1-3, 2023 hosted by Dr. Patrick Felicia I was asked: What strategies can be employed to ensure that games, gamification, and … Continue reading →
  • Tackling Real-World Problems in Education Using Gamification (a.k.a. Gameful Learning) (2024/01/22 16:00)
    Approximate Reading Time: < 1 minute This brief segment is from an interview that was recorded for the The Game-Based Learning Virtual Summit, held on Nov. 1-3, 2023 hosted by Dr. Patrick Felicia I was asked: How can games, gamification and simulations be designed to tackle complex, … Continue reading →
  • How Can Gamification be used to enhance PD and Training? (2024/01/19 16:00)
    Approximate Reading Time: < 1 minute This brief segment is from an interview that was recorded for the The Game-Based Learning Virtual Summit, held on Nov. 1-3, 2023 hosted by Dr. Patrick Felicia I was asked: In what ways can games, gamification and simulations be utilized to … Continue reading →
  • The Secret to Improving The Student Experience in Learning: Risk (2024/01/17 16:00)
    Approximate Reading Time: < 1 minute This brief segment is from an interview that was recorded for the The Game-Based Learning Virtual Summit, held on Nov. 1-3, 2023 hosted by Dr. Patrick Felicia I was asked: How can the integration of games, simulations, and gamification techniques create … Continue reading →
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