Static artworks
The following have been created since February 2022

This is 1969.
This work starts with an image, and then subdivides it and uses reduced colors to create a cubist-like appearance. (Generative)
I have developed multiple versions of this method. It's not true cubism, of course, but has an appearance that resembles it in some ways. The colours and the image are intended to give the impression of a 1960s poster.


This is George.
George Harrison. Generative, beginning with a photo and algorithmically, doing colour reductions and region enhancements. A final digital edit. (Generative, digital). I think this looks like George even though there is no face. He has George's shape and demeanor, don't you think? Makes one wonder what we use to recognize people.


This is Miles.
Miles Davis. (Generative, digital)
Same basic process as for George, but using black outlines and a different algorithm. I love his pose - he's just laying back and letting it come out.


This is Captain Gadget.
Pencil drawing of a Rottweiler in a military uniform. Not computer drawn or manipulated at all, just a pencil drawing of my current Rottie Gadget as if he were in the military. People think of Rottweilers this way anyhow, so why not render it?


This is Rottweiler MCM.
Image of a Rottweiler as a 1960's pop art poster. (Generative)
I have raised Rotties for many years and always hove one in my house. People are frightened of them; they are strong a fearless. They are also goofy and loving ncreatures. This is one of a series based on 1960s pop art posters. Backgrounds are generated using my algorithms, the dogs are drawn or photographed and then processed by my cubist simulation.


This is Angry Budgie.
Angry bird, polygonalized and color limited. (Generative, digital). I have raised birds, but usually ducks, chickens, anbd geese. I gave my sister a budgie one year for her birthday, and it was one nasty critter. This is my polygonal representation of that angry budgie. Don't knw what he's angry about; like some people I know.


This is Budgie.
Pencil sketch of a budgie in a space suit. A bit rough, and my second try, but I thought I'd include it anyway.


This is Invert.
A 3D (layered) representation of a VLSI innverter circuit. (Mixed media)
Photos don't do this justice, because it really is 3D. The coloured layers (conductors) are seperated by layers of glass, so if you look at it from different angles you can see it change.


This is Radio.
(Mixed media) Modern technology moves towards the faster, smaller, cheaper. What if we went the other way, to larger, say? This is a radio made out of wood. It's an actual AM radio circuit (non-functional, of course, because wood does not conduct electricity) and all of the components are wooden, and larger (x8) than they would normally be.


This is Tipi.
Abstraction of a tipi, using Microsoft Paint. (Digital)
I use Paint as a drawing tool beacuse it is simple, and test out designs and patterns sometimes before implementing them in another medium. In this case it was intended as an illustration for a book, and I just liked the result.



Dynamic Artworks
This is Mondrean.
Beginning with his famous masterpiece, the painting decides to change.
Mondreans of this type are horizontal and vertical and use a very limited but vivid palette, which I like. Starting with his iconic Composition with Large Red Plane, Yellow, Black, Gray and Blue (1921) the elements of his painting move and leave the canvas, new elements are created and enter. The focus is horizontal and vertical.

Live version of this work (executes as you watch) is HERE. Be patient. It will take some seconds to load.

This is Window.
View from the window of the starship Enterprise while travelling at warp. Generative, based on the TV program and random scenes with views of the windows. This is my intrerpretation, as an algorithm, of what was seen in the program, and differs in detail. Star colours are drawn from the actual possible star colors in rough proportion to their actual occurrance, and are more intense to make them more interesting. The streaks were the most difficult to create, and use my own method.

Live version of this work (executes as you watch) is HERE. Be patient. It will take some seconds to load.

Live version of this work (executes as you watch) is HERE. Be patient. It will take some seconds to load.
This is Creation I.
Irregular smooth objects being created and growing. (Generative)
Irregular, organic objects are actually somewhat difficult to create on a computer. Onces that moves and change while keeping their shape are even more difficult. In this piece the shapes are born, move away, and die. Colours are chosen from a pastel range, and remain constant for each object after it is created. Birth and death, life and movement.



Older Works Selected pre-2022 works

This is Geome .
Images on a computer consist of pixels in a geometric arrangement. that's not how life works, though. This work transforms an image using its natural color patterns and distribution, making it less precise and more (I think) interesting.







The video is made using this process frame by frame.




This is Sprite of Climate Change .
Animation constructed frame by frame, using a green screen and video of an actual flame.


This is Lightning.
Lightning is difficult to simulate well on a computer. This is an attempt to do it in a small amount of code, but seems a fairly good impression. The background is from a photograph taken in the Caribbean from a ship. The lightning is my own impression - I watched a storm before I wrote this; it was 2 AM, and it was loud and fascinating. There was ball lightning, regular lightning, rain and birds landing on the ship miles from shore. It made an impression.
Click on the image to view the performance.


This is 67 .
A lava lamp is something that you love or hate. It relaxes some people, and annoys others. The idea of random motions, random shapes, and low light is appealing to me, but I get some amount of rejection on this idea.
Click on the image to view the performance.
This is Aurora.
Where I live the aurora is not unusual. I sparkles, it waves and shimmers, and some nights it seems to make a sound. There is no way to render it that gives it any credit.
Click on the image to view the performance.
This is Ellipsis.
Named for what it looks like (a sequence of dots), this work is not about dots or text. It is about motion, perspective, abstraction, and perception. Much as artists have asked for a long time, I ask: what does this look like to you? What dows it remind you of? Night traffic on a highway? A downtown lightscape?
Click on the image to view the performance.


This is Q1.
Space is not, ultimately, nothing however one looks at it. It is beyond individual understanding, but can be understood somewhat statistically - look at enough things and patterns will emerge. We can count on certain things heappening with certain probablities. This is what we mean when we say that we know something.
Click on the image to view the performance.


This is Q2.
At the quantum level energies appear and vanish. Things can actually simply come into existance. We cannot know an object's position and speed at the same time. particles can be thought of as clouds of probabilities of a particle being in a particular place.
Click on the image to view the performance.


This is Filament 1.
Light is both a particle and a wave phenomenon. Human create light in many ways, but all are, in some sense, fire. In a light bulb a metalic wire is heated until it glows, heated by electricity. The wire resists the electron flow, which is a friction of a type. This makes the write glow. How distant is this from rubbing two sticks together?
Click on the image to view the performance.


This is Screen.
An LCD monitor has been modified to display only colored lights. Random displays of color have replaced the usual banal Windows or Mac display. Very festive.
Click on the image to view the performance.


This is a virtual 3D gallery, containing various drawings, paintings, and other works. Resolution has been sacrificed for bandwidth, so the images are better than they appear here.
You navigate by using the arrow keys, which move your viewpoint through the gallery space.
Click on the image to view the gallery.
This is Not And.
This is a 3D object (virtual sculpture). It is a variation on an LSI logic circuit, which in books looks two dimensional but which in fact depends on a 3D organzation. This online representation allows you to navigate in three dimensions using the wasd keys. The click on the image on the left to begin - this image is a photo of an actual version of the work created using glass and acetate and sold at the U of Calgary's Post Miniature exhibition in 2014.
This is WebBubble , an example for my web art class. Imagine a collection of circles of various colors that appear and then shrink and vanish at different positions in a window. The positions, colors, and size of the circles will be based on information found in web pages.

The artwork I propose will first access a random web page. Web pages are basically text, or bytes, and each byte is really a number between 0 and 255. A byte value will be selected by choosing a random line and character within that line.

The web site http://www.uroulette.com/ lists a collection of random web sites. Color is between 0 and 255, which is a byte value. select 3 such values as R,G,B color for the circle. Width and height are values define by the window size. Take the byte values and scale them to the width. Radius will be a byte scaled to 3-60. Circle parameters are stored in arrays and drawn each frame, shrinking in radius by 1 each time.

What happens when a web page can't be opened? What happens if a line has 0 characters? etc etc.
Click on the image to view the piece.


Search-Pause-Play This is part of a Prairie Collective performance that is an animation of a chair. A real chair, covered in mirrors, was hanging in the theatre and a sequence of these animations played as counterpoint.
Click on the image to view the video.
This is Alpha.
It is one of a set of character animations created for a performance piece by the Prairie Collective. The animated characters are a poem, and in the original work they were projected onto large 3D prisms in a darkened room.
Click on the image to view the video.


This is ICU.
The human eye is a mysterious thing. We don't really understand vision, and while science is a great thing, we feel somehow that the eyes are a pathway to something fundamental in the human soul or mind. As a researcher I spent a great deal of time trying to understand some of the basic operations of vision, but the eye not just about vision - it's about perception, about seeing.

Click on the eye. Use the arrow keys to move in and out, left and right. Use 'w' to move up and 's' to move down.

Click on the image to view the performance.




J. Parker lives near Cochrane, Alberta, Canada. He can be contacted at 403 932 6322 or at parker at minkhollow dot ca