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| Both sides previous revision Previous revision Next revision | Previous revision | ||
| pf:game-reviews:game-reviews [2012/10/19 22:10] – [Additional Resources] becker | pf:game-reviews:game-reviews [2013/05/30 20:56] (current) – [Format of the Review] becker | ||
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| ===== Format of the Review ===== | ===== Format of the Review ===== | ||
| - | The review | + | [[pf: |
| - | | + | There are two parts that are not scored (yet). |
| - | - Gameplay | + | It doesn' |
| - | - Art & Audio | + | |
| - | - Teacher Support | + | They are: |
| - | - Guides: How to use it. | + | - Instructional Strategy - What instructional strategies does it use? |
| - | - Resources: Supplementary Materials | + | - Theoretical Underpinnings - What theories, models, or principles were used in the design of this game? |
| - | - Community: Is there a community to turn to? | + | |
| - | - Operation: IS installation & basic functionality explained? | + | The review has 4 main parts, each of which contributes to a total score. |
| - | - Educational Content | + | |
| - | - Accuracy: Is it correct? | + | Approximately half of the total score has to do with the game and game elements. This is, after all a GAME we are reviewing, and if it doesn' |
| - | - Objectives: Does it appear to fulfill the stated objectives? | + | |
| - | - Integration: | + | Each section includes several sub-parts, and each sub-part is to be scored on a 5-point scale from excellent [5] to non-existent [0]. The points are simply summed to create the over-all score. |
| - | - Magic Bullet Rating | + | |
| - | - How are the MUST learns & CAN learns balanced? | + | |
| - | - Instructional Ethology | + | - **Gameplay** What can you do in the game? Are the controls logical and easy to use? Does each ' |
| - | - Interaction: How does it work? | + | - **Art & Audio** - How does it measure up esthetically? |
| - | - Goal Support: Does it help the player achieve the goal(s)? | + | - **Teacher Support:** (20%) |
| - | - Flow: Does gameplay develop over the game? | + | - **Guides:** How to use it. |
| - | - Evolution: Has it evolved from it's first edition/ predecessors? | + | - **Plug' |
| + | - **Resources: | ||
| + | - **Educational Content** (25%) | ||
| + | - **Accuracy:** Is it correct? | ||
| + | - **Objectives:** Does it appear to fulfill the stated objectives? | ||
| + | - **Inclusion of Learning Objectives: | ||
| + | - **Integration: | ||
| + | - **Assessment: | ||
| + | - **[[pf: | ||
| + | - **Overall Balance:** Is the relationship between the what the player can learn and must learn, both inside and outside of the game appropriate for this game given its intended use? | ||
| + | - **Can vs. Must:** Is it possible to get through | ||
| + | - **Operational vs Educational:** Is the required operational learning appropriate for the game's intended purpose? | ||
| + | - **Educational vs Discretionary:** Is there an appropriate balance of learning and fun? | ||
| + | - **Containment: | ||
| ====== Games ====== | ====== Games ====== | ||
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| [[Mathblaster]] age 8-10 | [[Mathblaster]] age 8-10 | ||
| * **Math Blaster!** (1986) [PC] Published by Davidson & Associates, Inc. [[http:// | * **Math Blaster!** (1986) [PC] Published by Davidson & Associates, Inc. [[http:// | ||
| + | * completed using an early version of the review template | ||
| [[osyosmosis|Osy Osmosis]] age all? | [[osyosmosis|Osy Osmosis]] age all? | ||
| * **Osy Osmosis** (2012) [PC/Mobile] Published by IS3D [[http:// | * **Osy Osmosis** (2012) [PC/Mobile] Published by IS3D [[http:// | ||
| + | * completed 2012 - template V2 | ||
| ===== Queued ===== | ===== Queued ===== | ||
| + | |||
| + | [[Gambling Never Pays]] | ||
| + | * **Gambling Never Pays** (2010) [PC] [[http:// | ||
| [[Digital Frog]] (incomplete) | [[Digital Frog]] (incomplete) | ||